Project Description

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“As an introduction to her work, Ericka Beckman will begin with a short excerpt from Cinderella (1987), her 16mm film that uses ‘game as a narrative device. Cinderella presents several versions of the popular story and compresses them into game motifs. After a few trials, the female player discovers how to command and order these motifs in a narrative sequence that releases her from the confines of the Cinderella myth itself…”

PDF available here

Project Detail

  • A "Video Viewpoints" Special Presentation: "Through a Video Window: Technology in the 1990s"
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  • The Museum of Modern Art Department of Film
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