Project Description

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[Ericka Beckman] “I went to NASA Ames Research Center and Cyberthon in San Francisco in 1991 where all these gaming people would beta test their games. There was a lot of Virtual Reality and I did a bunch of subversive experimenting where I would put on the virtual glasses- ‘headset eyewear gear’ I think it was called. It was basic animation that could be done in a virtual environment, and then you would put someone into that space and see how they would react to the animation – if they could coordinate with it; or if they would bump into things or not. I was excited by the crude 3D world that existed, and happy to see how simple that Virtual Reality animation really was…”

PDF available here

Project Detail

  • On Hiatus
  • Sarah Baker
  • A&M, issue 24
  • winter, 2013